Post by tehgamechanger on Dec 1, 2014 1:42:27 GMT
Jinchuriki progression is unique because it's the only perk that requires threads dedicated to your bijuu to progress. Each level gives you a +2 to your natural stamina and unique abilities outlined here. Each jinchuriki writes up their owhat abilities based on the following guidelines.(max 5)(characters May start with up to three level with no thread cost, but will have to pay for them if they don't have them upon creation.
Stage One - Novice Jinchruriki
At this stage you have no control over your bijuu. You can speak to it, but at this point, it really won't talk back, and if it does, it won't be friendly. It will also try to take control at every chance it gets, which will typically be in stressful situations, such as combat.
At this stage, the player is able to make 10 post in a combat topic before they begin to lose control. The first post after losing control will be the tailed beast cloak (In the case of Shukaku, it would be the partial-mini transformation.) From there on out, every two post, the jinchuriki would gain an additional tail, their power increasing, as well as their recklessness. In the case of Shukaku, he would go full-mini transformation. The jinchuriki CANNOT tell friend from foe at this point, and will attack EVERYONE around them.
Once the jinchuriki reaches max tails, and goes full bijuu, they will have five post to continue the fight. After those five post, they will return to human form, unconscious, their body in extreme pain, and unable to continue no matter what.
Stage Two - Advanced Novice
Ten bijuu progression topics are required to reach this stage.
At this stage, the player is able to keep their tailed beast under control slightly better than before, stopping it from taking control as quickly. The beast is still not willing to communicate very well, but will sometimes give advice that helps the jinchuriki not die, though only to preserve their own life.
At this stage, the Jinchuriki is still only able to go ten post without losing control, and they will still gain an additional tail every other post. However, the Jinchuriki is able to tell friend from up to two tails, as well as maintain some consciousness. In the case of Shukaku and Matabi, neither one of them will be able to tell friend from foe beyond the tailed beast cloak, or Shukaku's partial mini transformation. In the case of Isobuu and Son Goku, they will be able to determine friend from foe up to one tail.
The players will still only have five post beyond reaching max tails to finish their fight before returning to normal, in extreme pain, and unable to continue no matter what.
Stage Three - Competent Jinchuriki
Twenty bijuu progression topics are required to reach this stage.
At this stage, the Jinchuriki is beginning to develop a very poor bond with their tailed beast, however, the two are far from friends. The Jinchuriki is able to have small conversations with their beast, and even use some of their powers in combat if the situation becomes dire and the beast thinks their life is in danger.
At this stage the player will only begin to lose control if they use the bijuu's powers in combat. They are able to use a total of five techniques using the bijuu's power before they begin to lose control. At this stage, the jinchuriki still gains a tail every other post, however, they are able to able to maintain control and awareness for up to half the total number of tails. In the case of Shukaku, the Jinchuriki is able to maintain awareness up to his full mini transformation.
Upon reaching the maximum number of tails, the jinchuriki will have five post to finish their fight before returning to normal. At this point, however, the jinchuriki will be extremely weak, but they are able to run away if they are able to escape their opponent. The jinchuriki is also able to regain control early if they cease to use the tailed beast powers for two post before reaching the point of which they lose awareness. However, if they tap into the bijuu's powers again at all for that entire fight, they will immediately jump to one tail, and lose all awareness.
Stage Four - Expert Jinchuriki
Thirty bijuu progression topics are required to reach this stage.
At this stage, the Jinchuriki has either learned to control their tailed beast, or has created a bond with them. At this point, the Jinchuriki is able to have full conversations with the bijuu, and the beast will often give them advice on what to do during combat. The Jinchuriki is also able to wield some of the beast powers, without losing control, though they are not able to go beyond half the total number of tails that the beast has without becoming severally hurt.
If the jinchuriki chooses to begin the bijuu transformation, they are only able to gain one tail every three post, and only maintain full bijuu form for five post before returning to normal. However, going beyond half the number of tails the beast has (In the case of Shukaku, going full bijuu form) will still cause severe damage to the body, leaving the shinobi very weak once they return to normal.
Stage Five - Master Jinchuriki
Forty bijuu progression topics and 5000 eexp are required to reach this stage.
At this stage, the jinchuriki has either learned to completely control their tailed beast or developed a friendship with them. They are able to utilize all of the bijuu's abilities in combat, and even go full bijuu form without repercussion. However, the player may only gain one tail every post, and once they reach full bijuu form, are only able to maintain it for eight post. They are, however, able to regress in tails as well as go back to normal as they please. They are true masters of the element and/or abilities granted to them by their Bijuu.
Bijuu abilities
Each jinchuriki can gain up +3 allocations to stats per tail. Also all bijuu grant +24 stats(except kurama +27) in full transformation. Additionally some bijuu grant unique elements and abilities. Jinchuriki have no max stamina and no stat cap in full transformation.
Stage One - Novice Jinchruriki
At this stage you have no control over your bijuu. You can speak to it, but at this point, it really won't talk back, and if it does, it won't be friendly. It will also try to take control at every chance it gets, which will typically be in stressful situations, such as combat.
At this stage, the player is able to make 10 post in a combat topic before they begin to lose control. The first post after losing control will be the tailed beast cloak (In the case of Shukaku, it would be the partial-mini transformation.) From there on out, every two post, the jinchuriki would gain an additional tail, their power increasing, as well as their recklessness. In the case of Shukaku, he would go full-mini transformation. The jinchuriki CANNOT tell friend from foe at this point, and will attack EVERYONE around them.
Once the jinchuriki reaches max tails, and goes full bijuu, they will have five post to continue the fight. After those five post, they will return to human form, unconscious, their body in extreme pain, and unable to continue no matter what.
Stage Two - Advanced Novice
Ten bijuu progression topics are required to reach this stage.
At this stage, the player is able to keep their tailed beast under control slightly better than before, stopping it from taking control as quickly. The beast is still not willing to communicate very well, but will sometimes give advice that helps the jinchuriki not die, though only to preserve their own life.
At this stage, the Jinchuriki is still only able to go ten post without losing control, and they will still gain an additional tail every other post. However, the Jinchuriki is able to tell friend from up to two tails, as well as maintain some consciousness. In the case of Shukaku and Matabi, neither one of them will be able to tell friend from foe beyond the tailed beast cloak, or Shukaku's partial mini transformation. In the case of Isobuu and Son Goku, they will be able to determine friend from foe up to one tail.
The players will still only have five post beyond reaching max tails to finish their fight before returning to normal, in extreme pain, and unable to continue no matter what.
Stage Three - Competent Jinchuriki
Twenty bijuu progression topics are required to reach this stage.
At this stage, the Jinchuriki is beginning to develop a very poor bond with their tailed beast, however, the two are far from friends. The Jinchuriki is able to have small conversations with their beast, and even use some of their powers in combat if the situation becomes dire and the beast thinks their life is in danger.
At this stage the player will only begin to lose control if they use the bijuu's powers in combat. They are able to use a total of five techniques using the bijuu's power before they begin to lose control. At this stage, the jinchuriki still gains a tail every other post, however, they are able to able to maintain control and awareness for up to half the total number of tails. In the case of Shukaku, the Jinchuriki is able to maintain awareness up to his full mini transformation.
Upon reaching the maximum number of tails, the jinchuriki will have five post to finish their fight before returning to normal. At this point, however, the jinchuriki will be extremely weak, but they are able to run away if they are able to escape their opponent. The jinchuriki is also able to regain control early if they cease to use the tailed beast powers for two post before reaching the point of which they lose awareness. However, if they tap into the bijuu's powers again at all for that entire fight, they will immediately jump to one tail, and lose all awareness.
Stage Four - Expert Jinchuriki
Thirty bijuu progression topics are required to reach this stage.
At this stage, the Jinchuriki has either learned to control their tailed beast, or has created a bond with them. At this point, the Jinchuriki is able to have full conversations with the bijuu, and the beast will often give them advice on what to do during combat. The Jinchuriki is also able to wield some of the beast powers, without losing control, though they are not able to go beyond half the total number of tails that the beast has without becoming severally hurt.
If the jinchuriki chooses to begin the bijuu transformation, they are only able to gain one tail every three post, and only maintain full bijuu form for five post before returning to normal. However, going beyond half the number of tails the beast has (In the case of Shukaku, going full bijuu form) will still cause severe damage to the body, leaving the shinobi very weak once they return to normal.
Stage Five - Master Jinchuriki
Forty bijuu progression topics and 5000 eexp are required to reach this stage.
At this stage, the jinchuriki has either learned to completely control their tailed beast or developed a friendship with them. They are able to utilize all of the bijuu's abilities in combat, and even go full bijuu form without repercussion. However, the player may only gain one tail every post, and once they reach full bijuu form, are only able to maintain it for eight post. They are, however, able to regress in tails as well as go back to normal as they please. They are true masters of the element and/or abilities granted to them by their Bijuu.
Bijuu abilities
Each jinchuriki can gain up +3 allocations to stats per tail. Also all bijuu grant +24 stats(except kurama +27) in full transformation. Additionally some bijuu grant unique elements and abilities. Jinchuriki have no max stamina and no stat cap in full transformation.